Lunar Giant is an independent game company located in Mokena, Illinois (outside Chicago). We make games with a quirky retro flair like Delve Deeper and Mega Ran: The Game. We also run the coworking/hackerspace SpaceLab 1, and are deeply involved in the games community in Chicago.
Heya Space Cadets, Know something I added into the first game that made me look stupid now? Not terribly stupid, but a little stupid: those stupid little dragons. Did you know I was originally going to make a “Hardest Enemy” for people to face, and we never really settled on what it would be? I… Read more »
I hope you’re out there enjoying some Holiday relaxation! As I said on our Facebook page, I’ve been so pressed for free time during this vacation that the blog entries didn’t get posted, and for that I do apologize. Here I’m picking them back up again. Let’s talk about something fun, something simple, something… themey…. Read more »
Heya Space Cadets, Today is a busy day for me, since I’m actually on the road right now, driving across the country to be with family for the holidays. So this stocking stuffer article is a jumble of cool mechanics I haven’t gotten to talk much about, smaller things that wouldn’t get their own article… Read more »
Heya Space Cadets, Welcome back! Hope you had some good weekends, and I hope you caught a bit of the action over at the Sportsfriends Kickstarter. Even if you didn’t contribute and aren’t interested in the games they’re offering, the Sportsfriends Kickstarter getting funded is a big win for local multiplayer, and that’s good for… Read more »
Heya Space Cadets, Okay, now that I’ve finished calling just about every other designer out there integrating a form of persistent progression either stupid, greedy, or old, allow me to welcome you back to discussing where DD2 is going with multiplayer and RPG mechanics. Let me say, right off, I’m nowhere near sure how to… Read more »