The Stuff That Dreams Are Made Of

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FilmNoir

I have not posted here in a while, but I’ve been busy developing ideas for our next big game. One of the concepts I like the best for our next game is this Film Noir styled game set in the 1930s that I worked up.  After working on it for a bit I can say… Read more »

We Do More than Make Games

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Howzit hanging and splanging Lunar Giant friends, So. Lunar Giant is changing. Yes, we are a games company, but we are spreading our LG wings and branching out into some new territory. The obvious thing for me to say is that it’s exciting, interesting, and really really cool – because that’s my job. But I… Read more »

The Best is Yet to Delve – Delve Deeper Hits Humble Store

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Hey dwarf wonks and aspiring blacksmiths and blackbelts, Lunar Giant is back. We have a bunch of exciting news. Let’s get to the most immediate announcement: Delve Deeper, your favorite treasure-collecting, monster-slaughtering, beard-beating game is launching on the Humble Store at a hefty 75 percent discount. Using our space calculators, that tells us you can… Read more »

Indies Should Publish Indies

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The tools to create and distribute games these days are free or practically free, cheap, and widely available. Just about anybody with an inexpensive laptop can put their game idea into the world. The amount of games developed by small teams further proliferates because of this, and so do their sales. As with all industries… Read more »

Extra Life: Mission Accomplished

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Zed here. I just posted this on the SpaceLab blog, but I wanted to share it with you guys. There has been some awesomeness going on. We did it! We raised $1,350 for Ann & Robert H. Lurie Children’s Hospital, a member of the Children’s Miracle  Network located in Chicago. Extra-Lifers worldwide raised over 3.8 million… Read more »