Developer Diary 006: Punchdance Hero

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I could also call this “the manifold merits of saving your Photoshop documents.” I had a minor power-related crash that wiped out about two days of progress, but thankfully I’d taken some screenshots for here beforehand and I’m able to recreate some of the work. But since the progress I was gonna talk about got… Read more »

Developer Diary 004: Heads, Hands and other replaceable parts

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I’ll shorten this one even more than the last one, but that’s okay, because the subject of this week’s Dev Diary isn’t too complex of a subject. I just wanted to briefly touch on the subject of replaceable components in animation as I was starting to work on some for our Touch of Death characters…. Read more »

Developer Diary 003: Refining Character Designs for ToD

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Hey guys. I know some of these Developer Diary entries have been a little on the long side, so I’m going to try keeping them to about half the length they were before. This should make them easier to read in a single sitting! Something interesting to see is where things started out and where… Read more »